冰封王座简介
 冰封王座beta 302版具体改动
 冰封王座的改动全列表
冰封王座的改动全列表
Most spellcasters (Sorceress, Priest, Shaman, Witch Doctor, Necromancer, Banshee, Druid of the Talon) have been re-balanced and given new armor and weapon types. All of these casters, as well as Dryads, now have 'Unarmored' type armor, which means they take additional damage from Piercing and Siege attacks. Additionally, all of these casters (but not Dryads) deal Magic damage, which works much like Piercing, except it does additional damage against Medium armor instead of Heavy armor

大多数的施法单位(女巫,牧师,萨满,巫医,亡灵法师,女妖,猛禽德鲁依)的平衡性被调整,给予了他们新的护甲与武器类型.所有的这些施法单位,包括树妖,现在的防御类型是'Unarmored'(无护甲),这意味着他们会受到额外的穿刺和攻城攻击伤害.另外,所有的这些施法单位(但不包括树妖)都造成Magic伤害(攻击方式为Magic--魔法),这种攻击的效果类似于穿刺,除了会对普通铠甲造成额外伤害而非重型铠甲.

Most advanced technology structures have had their build times reduced. This reduction ranges from 20 seconds for especially underused structures, to 10 seconds for less underused structures. For instance, the Slaughterhouse builds 20 seconds faster now, while the Arcane Sanctum build time was only reduced by 10 seconds.

减少了大多数高级科技建筑的建造时间.特别少用到的建筑减少了20秒,较少用到的建筑减少了10秒.比如说,屠宰场的建造时间减少了20面,而神秘圣地的建造时间只减少了10秒.

(NE player aiyaya said:'god damn u!!!这还少用??'

HUM player aiyaya said:'γ^o^γ')

Units can become ethereal in certain situations. Ethereal units can only be damaged by Magic attacks (from casters such as Sorceresses, Banshees, etc) and by spells. Ethereal units cannot attack, but can still cast spells.

单位在特定情况下可以处于漂浮状态.漂浮的单位只会受到'Magic'攻击方式(施法单位的攻击方式,比如女巫,女妖等等)或是法术的伤害,或是使用法术.漂浮单位不能攻击,但是可以使用法术.

Magic-immune units cannot be attacked by units with the Magic damage type, such as Sorceresses, Banshees, etc

魔法免疫的单位不会受到'magic'类型的攻击,比如女巫,女妖等等

Gold bounties given for killing creeps have been SIGNIFICANTLY reduced, especially on lower-level creeps

猎杀野生生物获得的金钱明显减少,特别是对于某些低等级野生生物.

The gold costs of all units and buildings have been reduced by roughly 15%.

所有单位和建筑的造价大约减少了15%

Auto-cast buffs have been rebalanced with new mana costs, and in some cases such as Curse, have been slightly upgraded

改变了自动施放的辅助魔法的魔力消耗以平衡游戏,在某些情况下,比如说诅咒,效果被轻微提升了(应该是指减少了法力消耗)

Night Elf Ancients now have Heavy armor when uprooted.

暗夜精灵的古树在起立以后变为重甲.

Thunderclap slow duration and strength have been tweaked so that the slow effect lasts 5 seconds at all levels, and decreases attack speed and movement speed by 50% at all levels.

改变了雷霆一击的减速持续时间和强度.现在所有等级的雷霆一击都是减慢移动与攻击速度50%,持续5秒.

Entangling roots, ensnare, and other immobilizers no longer prevent units from town portaling.

缠绕,诱捕(狼骑的撒网)等麻痹性质法术(技能)不再能阻止对手使用回城卷

Many more minor tweaks to units and abilities...

对于单位和技能的许多次要的改变.......


RACIAL CHANGES

种族改变

HUMANS

人类联盟

HERO

英雄

Blood Mage - Mystical Hero, adept at controlling magic and ranged assaults. Can learn Flame Strike, Banish, Mana Shield, and Mark of Fire. Attacks land and air units.

血魔法师---神秘的英雄,精熟控制魔法与远程攻击.可以学习火焰冲击,放逐,魔法盾和火焰印记.能攻击地面和空中单位.

Flame Strike - Conjures a pillar of fire which damages ground units in a target area over time.

火焰冲击-施放一个火柱攻击目标区域的地面单位一定时间.

Mana Shield - Surrounds the affected unit with a temporary shield that will absorb a set amount of magical or physical damage.

魔法盾 - 一个环绕着目标单位的临时性的护盾,能吸收一定数量的魔法或是物理伤害.

Banish - Turns a unit temporarily ethereal so that it cannot attack or be attacked physically. It may cast spells and have spells cast upon it, however.

放逐 - 将一个单位暂时变为漂浮状态,使他不能使用或受到物理伤害.但还是可以使用法术和受法术影响.

Mark of Fire [Ultimate] - Sacrifices a target non-mechanical unit to create a Phoenix. This mythical bird''''s fiery wings will singe nearby air attackers. Immune to magic. Attacks land and air units.

火焰印记 [终极技能] - 牺牲一个非机械单位来创造一只凤凰.这只神话中的鸟的火焰羽翼(不就是烤鸡翅膀嘛..........切,blizzard那么一大堆费话)会烤焦附近的空中单位.魔法免疫,攻击地面及空中单位.

UNITS

单位

Dragon Hawk - Swift flying unit, mounted by an Elven warrior. Has the Cloud ability. Attacks land and air units.

龙鹰 - 骑着精灵战士的灵巧的飞行单位.有'迷雾'的技能.攻击地面和空中的单位.

Cloud - Creates a small cloud that stops buildings with ranged attacks that are within it from attacking.

迷雾 - 制造一小片迷雾来阻止笼罩在里面的建筑物远程攻击.

Spell Breaker - Elven warrior trained to disrupt and contort magical energies. Initially has the Spell Immunity ability, which renders him immune to magic. Can also learn Spell Steal. Attacks land units.

破法者 - 受过分裂和扭曲魔法力量训练的精灵战士.一开始就有魔法免疫的能力.还可以学习法术偷取.攻击地面单位.

Spell Immunity - The Spell Breaker is immune to all spells (exactly like the Dryad).

法术免疫 - 破法者对所有法术免疫(类似与树妖)

Spell Steal - Steals a positive buff from an enemy unit and applies it to a nearby friendly unit and/or removes a negative buff from a friendly units and applies it to an enemy unit. This is an auto-cast ability.

法术偷取 - 从敌人单位身上偷取一个有益的辅助魔法效果,并且把它使用到临近的友军身上.或是从友军身上移除一个有害的辅助魔法效果并把它放到敌人单位身上.这是个自动施放的技能.

BUILDINGS

建筑

Arcane Vault - Creates a shop from which Heroes can purchase and sell items. The items available are dependant upon what level of upgrade your Town Hall has (Town Hall, Keep, or Castle) and what buildings you have.

神秘避难所 - 制造一个商店.英雄可以在这里买卖物品.只要你有这座建筑,里面的可以买到的物品就会随着你自己的城镇升级而增加(市政厅,要塞,城堡).

OTHER

其他

Research Rocket Tank - This upgrade changes Steam Tanks into War Engines, giving them a rocket-like attack versus air units. CURRENTLY NOT ACTIVE!

研究火箭坦克 - 这个升级项目可以把攻城坦克变为'战争机器',给它们火箭用以攻击空中单位.

现在还未开放

NIGHT ELVES

暗夜精灵

HERO

英雄

Warden - Cunning Hero, adept at entering and escaping combat. Can learn Blink, Fan of Knives, Shadow Strike and Spirit of Vengeance. Attacks land and air units.

守卫者 - 狡猾的英雄(或者按美式英语翻译为'漂亮可爱'的英雄???我选后者-__-),擅长切入和脱离的战斗.可以学习闪烁,刀阵,暗影冲击和复仇之魂.攻击地面和空中单位.

Blink - Teleports the Warden a short distance, allowing her to move in and out of combat.

闪烁 - 短距离传送守卫者,允许她从战斗中移进或移出.

Fan of Knives - The Warden flings a flurry of knives at multiple enemy targets around her.

刀阵 - 守卫者射出一片飞刀攻击她周围复数的敌人.

Shadow Strike - The Warden hurls a poisoned dagger with incredible force at a target enemy ground unit causing damage and temporarily slowing the target.

暗影冲击 - 守卫者对着敌人的地面单位以不可思议的力量投出一把喂毒的飞刀,造成伤害和暂时的减速.

Spirit of Vengeance [Ultimate] - Creates a powerful fighting Spirit from the bodies of fallen allies. The strength of the Spirit of Vengeance is proportional to the number of fallen allies nearby. Immune to magic. Attacks land and air units.

复仇之魂[终极技能] - 从死亡的盟军的尸体上创造出一个强力的战斗之魂.这个魂魄的强度与附近死亡的盟军数量成正比.魔法免疫.攻击地面和空中单位.

UNITS

单位

Hippogryph Rider - This Archer mounted Hippogryph now has the ability to allow its rider to dismount.

角鹰骑士 - 这只骑着弓箭手的角鹰现在获得了让它的骑手从自己身上下来的能力.

Mountain Giant - Slow moving melee unit that can take incredible amounts of punishment. Has the Taunt and War Club abilities. Can learn Hardened Skin and Resistant Skin. Attacks land units.

山岭巨人 - 这个移动缓慢的近战单位可以承受令人难以置信的打击.有'嘲讽'和'战争棍 '的能力.可以学习'坚硬皮肤'和'抗性皮肤'.攻击地面单位

Taunt - Causes nearby enemies to switch their attack to the Mountain Giant.

嘲讽 - 使附近的敌人转而攻击这个山岭巨人.

War Club - Gives the Mountain Giant a temporary siege enhanced attack.

战争棍 - 给予山岭巨人临时的强化的攻城攻击.

Hardened Skin - Gives Mountain Giants increased resistance to attack damage.

坚硬皮肤 - 提高山岭巨人对攻击的抵抗力.

Resistant Skin - Gives Mountain Giants increased resistance to spell damage

抗性皮肤 - 提高山岭巨人对法术的抵抗力.

Faerie Dragon - Small quick flying unit, effective against enemy casters. Has the Phase Shift and Mana Flare abilities. Immune to magic. Attacks land and air units.

精灵龙 - 小型快速飞行单位,能有效的对抗敌人的施法单位. 具有'相位变换'和'魔力闪耀'的能力.魔法免疫.攻击地面和空中单位.

Phase Shift - Allows the Faerie Dragon to briefly turn ethereal, breaking targeting of enemy units. This is an auto-cast ability.

相位变换 - 让精灵龙可以暂时变为漂浮单位,令敌人无法攻击.这是个自动施放的技能.

Mana Flare - Causes the Faerie Dragon to channel negative magical energies that damage nearby enemies when they cast spells.

魔力闪耀 - 精灵龙可以把有害魔法的力量转移,去伤害施法者附近的单位.

BUILDINGS

建筑

All NE Ancients can now attack while rooted.

所有暗夜精灵的古树扎根以后还是可以攻击.

Ancient of Wonders - Creates a shop from which Heroes can purchase items. The items available are dependant upon what level of upgrade your Tree of Life has (Tree of Life, Tree of Ages, or Tree of Eternity) and what buildings you have.

奇迹古树 - 制造一个商店,英雄可以在这里购买物品(不会吧??HUM都可以卖,难道NE不行??)只要你有这座建筑,里面的可以买到的物品就会随着你自己的生命之树升级而增加(生命之树,远古之树,永恒之树).

OTHER

其它

Cyclone - This spell is now dispellable.

飓风 - 这个法术现在可以被驱散了.

Well Spring Upgrade - This upgrade increases Moon Well mana capacity and mana regeneration rate.

升级自然之力 - 这个升级项目可以增加月井的魔法容量和魔法恢复速度.

Enchanted Bears (temp name) Upgrade - This upgrade allows Druids of the Claw to cast Roar while in Bear Form

升级魔化熊(暂定名) - 这个升级项目可以使利爪德鲁依在熊形态使用'吼叫'

Enchanted Crows (temp name) Upgrade - Allows Druids of the Talon to cast Faerie Fire from Storm Crow Form.

升级魔化乌鸦(暂定名) - 使猛禽德鲁依可以在乌鸦形态使用'精灵之火'

ORCS

兽人

HERO

英雄

Shadow Hunter - Cunning Hero, adept at healing magics and voodoo curses. Can learn Healing Wave, Hex, Serpent Ward and Big Bad Voodoo. Attacks land and air units.

暗影猎手 - 狡猾的英雄(或者按美式英语翻译为'漂亮可爱'的英雄???这次我选前者-__-,他妈妈生他的时候一定被 亲过),擅长治疗法术和诅咒巫术.可以学习治疗波,巫术,毒蛇守卫和巫毒.攻击地面和空中单位.

Healing Wave - Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals less damage.

治疗波 - 使用波状的能量来治疗目标,并且反弹到邻近的友军身上.每次反弹后效果都会减弱.

Hex - Temporarily transforms an enemy unit into a random critter, disabling special abilities.

巫术 - 使一个敌人单位暂时变成随机的中立生物,特殊的残废法术.

Serpent Ward - Summons an immobile serpentine ward to attack the Shadow Hunter''''s enemies. Attacks land and air units.

毒蛇守卫 - 召唤一个固定弯曲的守卫来攻击暗影猎手的敌人.攻击地面和空中单位.

Big Bad Voodoo [Ultimate] - Turns all friendly units invulnerable in an area around the Shadow Hunter. The Shadow Hunter does not turn invulnerable.

巫毒[终极技能] - 把暗影猎手周围的一定范围内的友军变为无敌状态.暗影猎手自身并不变成无敌的.

UNITS

单位

Troll Batrider - Light flying unit with incredible eyesight. Good at destroying buildings. Has the Unstable Concoction ability, which allows the Troll Batrider to explode, dealing damage to nearby enemy air units. Can learn the Liquid Fire ability. Attacks land units.

巨魔蝙蝠骑士 - 有着难以置信的视力的轻型飞行单位.擅长摧毁建筑物.具有'不稳定化合物'的能力,它允许巨魔蝙蝠骑士自爆,对附近的敌方空中单位造成伤害.可以学习'燃烧弹'.攻击地面单位.

Unstable Concoction - Causes a powerful explosion that deals damage to nearby enemy air units.

不稳定化合物 - 造成强烈的爆炸,对周围的敌方空中单位造成伤害.

Liquid Fire - Flings a volatile liquid that causes buildings to take damage over time. Buildings that are currently taking damage from Liquid Fire cannot be repaired.

燃烧弹 - 对建筑物投掷挥发性液体,造成持续的伤害.正在受到燃烧弹伤害的建筑物无法被修复.

Spirit Walker - Tauren caster who can shift between the corporeal and spirit worlds. Can cast Spirit Link, Disenchant, and Ancestral Spirit.

灵魂行者 - 可以在肉体状态和灵魂状态之间变换的牛头人法师.可以使用'灵魂链接','清醒',和'先古之魂'.

Corporeal/Ethereal Form - Allows the Spirit Walker to morph between corporeal and ethereal form.

肉体/灵魂形态 - 灵魂行者可以变形为肉体和灵魂形态.

Ancestral Spirit - Allows a Spirit Walker to resurrect dead non-Hero Tauren.

先古之魂 - 灵魂行者可以复活非英雄的牛头人.

Disenchant - Damages all summoned units in an area.

清醒 - 伤害一定区域的所有召唤生物.

Spirit Link - Links the spirits of several friendly units together so that damage to one unit will be shared to some extent by all the units linked to it.

灵魂链接 - 连接几个单位的灵魂.攻击其中一个时,其他灵魂连接在一起的单位会分享伤害.

BUILDINGS

建筑

Reinforced Orc Burrow - Upgraded version of the Orc Burrow with greater hit points and greater defenses.

强化兽人地堡 - 兽人地堡升级版.拥有更大的生命值和防御力.

Voodoo Lounge - Creates a shop from which Heroes can purchase items. The items available are dependant upon what level of upgrade your Great Hall has (Great Hall, Stronghold, or Fortress) and what buildings you have.

巫毒帐篷 - 制造一个商店,英雄可以在里面购买物品.只要你有这座建筑,里面的可以买到的物品就会随着你自己的大厅升级而增加(大厅,要塞,堡垒).

OTHER

其它

Troll Berserker - Troll Headhunters may now be upgraded into Troll Berserkers, which are tougher and have the Berserk ability. Can learn Troll Regeneration.

巨魔狂战士 - 巨魔猎头者可以升级成巨魔狂战士.他们是拥有'狂暴'技能的恶棍.可以学习'巨魔再生'.

Berserk - Gives the Troll Berserker faster movement and attack rate; however, they will also take more damage from attacks.

狂暴 - 给予巨魔狂战士更快的移动速度和攻击频率.不过,他们受到的攻击也会造成更多的伤害.

Ensnare - This ability is no longer dispellable, and it can target magic-immune units.

诱捕 - 这个技能不再能够被驱散,并且可以作用于魔法免疫单位.

Wind Walk - If the Blademaster attacks a unit to break invisibility, he will deal bonus damage.

疾风步 - 剑圣攻击一个单位从而打破隐身状态时,会造成额外的伤害.

UNDEAD

不死军团

HERO

英雄

Crypt Lord - Warrior Hero, adept at summoning insect minions and crushing enemies. Can learn Impale, Spiked Carapace, Carrion Beetles and Locust Swarm. Attacks land units.

地穴领主 - 战士英雄,擅长召唤昆虫和解决敌人.可以学习穿刺,尖刺外壳,腐尸甲虫,蝗群风暴.攻击地面单位.

Impale - The Crypt Lord impales a target enemy unit, then flings it into the air. When the impaled unit hits the ground, it is stunned.

穿刺 - 地穴领主刺穿一个敌人的身体,然后把他扔到空中.当这个敌人落地时会因为撞击而眩晕.

Spiked Carapace - The Crypt Lord forms barbed layers of chitinous armor that increase its defense and return damage to enemy melee attackers.

尖刺外壳 - 地穴领主用一层有刺的外壳覆盖自己,提高自己的防御力,并且反弹敌人的近身伤害.

Carrion Beetles - Progenerates a Carrion Beetle from a target corpse. At higher levels of the spell''''s proficiency, these Beetles can burrow into the ground to hide from enemies. While they are burrowed, they cannot attack.

腐尸甲虫 - 从尸体上召唤一个腐尸甲虫.这个法术到了高等级以后,这个甲虫可以钻地来躲避敌人.当它们钻地时无法攻击.

Locust Swarm [Ultimate] - Summons a swarm of locusts that attack nearby enemies and restore hit points to the Crypt Lord commensurate with the damage the locusts inflict

蝗群风暴[终极技能] - 召唤一群蝗虫攻击附近的敌人,并恢复地穴领主与造成的伤害数量相同的生命值 UNITS

单位

Obsidian Statue - Fortified statue with an aura that causes nearby wounded friendly Undead units to regenerate hit points at a faster rate. Can cast Absorb Mana and Replenish Mana. The benefits of its aura can be enhanced through research. Can also research Sphinx Form.

黑曜石雕像 - 带光环的强化的石像,这个光环可以让附近的不死军团单位加快生命值的恢复速度.可以使用'吸收法力'和'补充法力'.光环的效果可以通过升级来强化.还可以研究'斯芬克司形态'.

Aura of Blight - Regenerative aura that only affects friendly Undead units. This effect does not stack with other statues or with Blight.

枯萎光环 - 只能作用于不死军团单位的再生光环.它的效果不能与其他雕像或者枯萎光环重叠.

Absorb Mana - Drains a target owned unit of mana. All mana stolen will fill the Statue''''s mana pool.

吸收法力 - 吸干一个己方单位的法力.所有偷来的法力会储存在雕像的法力池中.

Replenish Mana - Replenish the mana of a target friendly unit. This is an auto-cast ability.

补充法力 - 补充一个目标单位的法力.这是个自动施放的技能.

Sphinx Form - Transforms the Obsidian Statue into a powerful flying unit. Attacks land and air units.

斯芬克司形态 - 把黑曜石雕像变为一个强大的飞行单位.攻击地面和空中单位.

Black Sphinx - Large flying unit with powerful anti-caster abilities. Can cast Devour Mana and Orb of Annihilation. Attacks land and air units.

黑色斯芬克司 - 拥有强大反魔法能力的大型飞行单位.可以使用'魔法吞噬'和'毁灭之球'.攻击地面和空中单位.

Devour Magic - Dispels units of all magic buffs within an area. Every buff dispelled will be converted into hit points and mana for the Black Sphinx. This spell will also deal damage to summoned units in the area of effect.

魔法吞噬 - 驱散一个范围内的单位身上所有魔法效果.所有被驱散的辅助法术都会转化为黑色斯芬克司的生命值和法力.这个法术也会对该区域内的召唤生物造成伤害.

Orb of Annihilation - Gives the Sphinx a more powerful attack that delivers splash damage. This is an auto-cast ability.

毁OK灭之球 - 斯芬克司可以释放强力的溅射伤害.这是个自动施放技能.

BUILDINGS

建筑

Tomb of Relics - Creates a shop from which Heroes can purchase items. The items available are dependant upon what level of upgrade your Necropolis has (Necropolis, Halls of the Dead, or Black Citadel) and what buildings you have.

崩溃墓穴 - 制造一个商店,影响可以在里面购买物品.只要你有这座建筑,里面的可以买到的物品就会随着你自己的大墓地升级而增加(大墓地,亡者大厅,黑色城堡).

OTHER

其他

Crypt Fiend - This unit may now learn the Burrow ability.

地穴恶魔 - 可以学习'钻地'技能.

Burrow (Crypt Fiend/Carrion Beetle) - Allows Crypt Fiends to burrow into the ground, become invisible, and regenerate hit points at a faster rate. While burrowed, Crypt Fiends cannot attack.

钻地(地穴恶魔/腐尸甲虫) - 地穴恶魔可以钻进地下,变成隐身状态,并且加快生命恢复速度.当钻地时,地穴恶魔不能攻击.

Web - This ability is no longer dispellable, and it can target magic-immune units.

蛛网 - 这个技能不再能够被驱散,并且可以作用于魔法免疫单位.

Skeletal Mage - A unit summoned by the Raise Dead spell once Skeletal Mastery has been researched. Like Skeleton Warriors, Skeletal Mages can benefit from Skeletal Longevity.

骷髅法师 - 一旦研究了'骷髅掌握','复活死尸'法术就可以召唤这个单位.像骷髅战士一样,骷髅法师也会受益于'骨质增强'.

Upgrade Aura of Blight - Increases the regenerative effect of the Obsidian Statue''''s hit point regeneration.

升级枯萎光环 - 增加黑曜石雕像的生命恢复的效果.

Exhume Corpses Upgrade - This upgrade allows Meat Wagons to generate corpses like a Graveyard. A new corpse is generated every X seconds and is placed inside their cargo. CURRENTLY NOT ACTIVE.

挖掘尸体升级 - 这个升级项目可以使运尸车像坟场一样制造尸体.每隔X秒就可以产生一个新的尸体放到运尸车里.

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NEUTRALS

中立生物

HERO

英雄

Dark Ranger - Cunning Hero, adept at manipulating opponents. Can learn Silence, Black Arrow, Life Drain, and Charm. Attacks land and air units.

黑暗射手 - 狡猾的英雄(或者按美式英语翻译为'漂亮可爱'的英雄???天知道),擅长利用对手.可以学习'寂静','黑羽箭','生命吸取'和'迷惑'.攻击地面和空中单位.

Silence - Stops all enemies in a target area from casting spells for a short duration.

寂静 - 在短时间内阻止一定区域内所有单位施法.

Black Arrow - Adds extra damage to attacks. Enemy ground units killed while under the effect of Black Arrow will turn into skeletons.

黑羽箭 - 给攻击增加额外的伤害.被黑羽箭杀死的敌人地面单位会变成骷髅.

Life Drain - Channeling spell that siphons health from the target to the Dark Ranger for a period of time or until the affected unit moves out of range. Dispel does not affect the spell.

生命吸取 - 把目标单位的生命值转移给黑暗射手的持续性法术,持续一段时间或是直到目标单位移动出法术射程以外.不能驱散.

Charm [Ultimate] - Takes control of a target enemy unit. Charm cannot be used on Heroes, or on creeps who are too powerful.

迷惑[终极技能] - 控制一个目标单位.迷惑不能作用于英雄,或是太强的野外生物.

BUILDINGS

建筑

Marketplace - A store for purchasing goods. As creeps are killed, whatever items they drop will simultaneously stock this store.

集市 - 购买货物的商店,一旦有野外生物被杀,无论掉出了什么物品,商店都会在同时进货.

Goblin Shipyard - Sells boats.

地精船坞 - 出售船只.

Tavern - Allows you to hire various Heroes

酒馆 - 可以雇佣多种英雄


Allied Team Colors - The 'Minimap Ally Colors' button now toggles units in the minimap AND IN THE world view to appear colored according to alliance. Player is white on minimap (Blue in world view), allies are Teal on minimap and in world view, and enemies are red on the minimap and in the world view. Creeps appear black in this mode.

组队联盟颜色 - 绑定了'小地图联盟颜色'按钮,用着了色的标记来在小地图和大地图显示盟军.玩家在小地图上是白色(在大地图上是蓝色),盟军在小地图和大地图上都是青色.野外生物在这个模式下显示为黑色.

Dark Mask Creep Indicator - Creep locations are now visible through the minimap in the form of a glowing icon. This icon indicates a creep camp''''s threat level as easy (small-sized icon) or challenging (large-sized icon).

' 黑暗面具'野外生物指示器 - 野外生物位置现在通过生动的图标形式在小地图上显示出来.这个图标用'容易'(小图标)或'具有挑战性'(大图标)来表示野外生物营地的危险程度

Health Bars - Holding down the 'Alt' key will display health bars above all units on the screen. Holding down the '[' will display friendly health bars where the ']' key will display enemy health bars.

生命条 - 按下'ALT'键可以条状显示屏幕上所有单位的生命值.按下'['可以只显示友军的,而按下']'会只显示敌人的.

Queued Research/Upgrades - You can now queue multiple upgrades as well as units simultaneously from buildings, provided there are available resources.

研究/升级队列 - 假如你有足够资源的话,你可以像同时队列制造许多单位一样队列研究或升级多个项目.

Research/Upgrade Complete Messages - The text messages that appear when research or an upgrade is completed now tell you specifically what was completed.

研究/升级完成信息 - 在研究或升级完成以后,会出现一个文字消息通知你.

Inherited Follow - When following a friendly unit, following units now inherit the order of the leader. For example, units following an attacking Hero will also attack along with the Hero.

继承跟随 - 当跟随一个友军单位时,跟随的单位会继承领队的指令.举个例子,跟随着英雄的单位会随英雄攻击而一起攻击.

Improved Defeat Conditions - Defeat conditions now greatly reduce the frustration caused by 'hide the farm' tactics.

改良击败条件 - 大大减少了因为对手的'藏房子'战术而失败的情况.

Town Portal Improvements - Players can now more accurately control where they arrive when they use a Scroll of Town Portal by clicking on a specific location in the world view within limited range of the town hall they are teleporting to. Additionally, double-clicking on a Scroll of Town Portal will send your affected units to the nearest, player-owned town hall on the map. In the case that the player has no town halls, the units will be taken to the highest technology allied players town hall.

改良回城传送 - 玩家可以通过点击大地图上,自己城镇里的有限范围内的特定地点,来更精确的确定使用回城卷轴后传送回去的位置.另外,双击回城卷可以使有效范围内的己方部队传送到自己最近的城镇.如果自己已经没有城镇的话,那么会传送到科技程度最高的一个盟友的城镇去.

Rally Point to Hero Icon Feature - You can now select a unit-producing building and right click on a Hero icon along the left side of the screen to assign the rally point to that Hero.

单位集结点设定到英雄图标 - 你可以选择一个制造单位的建筑,然后右键点击屏幕左边的英雄图标,就可以设定集结点到英雄身上.

Building Control Groups - Buildings are now supported in control and subgroups the same way units are.

建筑控制组 - 现在支持用控制单位的方法同时控制一小群建筑.(就是说可以把不同的建筑全部编到一起,然后用tab或者点击图标切换操作)

Handicaps - We now have handicaps in the game allowing players to set themselves at a disadvantage if they so choose. This reduces the maximum hit points for the affected players units to the chosen percentage. So, for example, a player setting his handicap to 60% will have units with maximum hit point values 60% the normal value.

障碍 - 允许玩家在游戏中给自己设置不利条件----如果他们这样选择的话.这个设置可以让该玩家的所有受影响的单位的生命值减少所选择的百分比.举个例子,如果一个玩家设置自己的障碍是60%,那么他所有的单位的最大生命值都只有正常的60%.

Occupied Display (Bunkers) - These structures now display 'occupied' graphics above them when a unit is inside.

显示占据(地堡) - 当有单位在里面时,这个建筑会显示'被占据'的图标

Improved Waypoints - Waypoints are now graphically represented much more clearly. A small flag is placed at each waypoint. Additionally, several buildings can be way-pointed for construction by a single worker unit, although you must have the available resources for each building.

改良路标 - 可以绘制更多的路标.一面小旗会插在每个路标上.另外,某些建筑可以按路标设置工人的建造路线,虽然你必须有可用的资源来建造每个建筑.